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Museum Discovery Station - Roman Heidelberg (UE4)

Some screenshots of a recent project, working for MESO Digital Interiors. I was responsible for creating the Celtic and Roman architectural assets and props for the Museum‘s new Discovery Station through which visitors will be able to explore a 40km² realtime Landscape of ancient Heidelberg, build in Unreal Engine.
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The huge landscape (and various amazing tools!) were made by George Hulm. Who I am also very thankful for providing valuable feedback and knowledge along the way! https://www.artstation.com/artwork/188LgG
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MESO Digital Interiors: https://meso.design/en/news/high-definition-portal-to-ancient-times
Kurpfälzisches Museum Heidelberg: https://www.museum-heidelberg.de/Museum-Heidelberg/startseite/digital/hd+discovery+station.html