Reconstruction of 14th century Guildford in Unreal Engine. This environment was created for Guildford Castle VR, a narrative virtual reality experience with light interactivity that showcases the history of medieval Guildford.
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I was responsible for managing the architecture and prop building for this environment and created the medieval town buildings, the castle keep and walls, the suburban houses, mills, dyehouses and some other buildings, structures and textures. Making medieval Guildford was a big team effort:
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Most of the buildings inside the castle, the churches, the bridge and alot of other buildings and props were made by:
https://www.artstation.com/thegreatgeneral
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The landscape, trees, fields, roads and a lot of custom tools were made by:
https://www.artstation.com/b00merang
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The gardens, backyards and fields werde made by:
https://www.artstation.com/ellieesart
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Most of the props were made by:
https://www.artstation.com/annatateson
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https://www.artstation.com/historic_vr
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Grass & Flowers from Project Nature
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Credits also go to Dr. Mary Alexander, historian and former collections officer at Guildford Museum, for providing a lot of information.
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The screenshots are from the cinematic branch and have been touched up with extra props, denser foliage and decals and are not all present in the VR title. A trailer can be seen here: https://www.youtube.com/watch?v=wBup-FJa6IA